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mongoid

Age/Gender: 28, Male
Location: Irvine, CA
Job: Student

Used to work in animation, now an ICS student at the Univ. of California, Irvine. I've just begun a lot of development in gaming, due to the fact that I can bring all my coursework home and directly apply it to Flash AS 3.0! PM me if you need AS 3.0 help!

Newgrounds Stats

Sign-Up Date:
1/3/02

Level: 9
Aura: Light

Rank: Civilian
Blams: 28
Saves: 24
Rank #: 70,715

Whistle Status: Normal

Exp. Points: 740 / 900
Exp. Rank #: 39,131
Voting Pow.: 5.09 votes

BBS Posts: 123 (0.05 per day)
Flash Reviews: 83
Music Reviews: 2
Trophies: 4
Stickers: 0

mongoid's News

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mongoid

[MageQuest] Level 2 Boss Art (Draft)

Posted by mongoid Jul. 4, 2008 @ 5:10 PM EDT

Hey guys,

I just completed a draft of the artwork for the level 2 boss, the Ice Widow. Still working on the coloring. Let me know what you think.

:-)

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mongoid

[MageQuest] Level 3 Artwork Complete

Posted by mongoid Jun. 30, 2008 @ 8:07 PM EDT

Level 3 artwork is up on the blog. Check it out and let me know what you think!

:-)

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mongoid

[MageQuest] Level 1 and Level 2 Artwork Complete

Posted by mongoid Jun. 18, 2008 @ 7:03 PM EDT

I just posted the artwork for level 1 and level 2.

Let me know what you think!

:-D

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mongoid

[MageQuest] Level art sneak peek!

Posted by mongoid Jun. 16, 2008 @ 7:21 PM EDT

I thought you all might like to see a sneak peak of the level artwork I'm churning out this week. Let me know what you think!

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mongoid

[MageQuest] Rough draft design on first three levels

Posted by mongoid Jun. 11, 2008 @ 12:53 AM EDT

I've posted some rough draft images of the first three levels of MageQuest. There's still a fourth level to figure out, but I explain my reasons as to why I'm holding off on it.

Feel free to give me any feedback you like. If you think you might have an amazing level design idea, let me know. It might make it in there.

:-)

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mongoid

[MageQuest] Final 5-hit attack combo animation

Posted by mongoid May. 26, 2008 @ 11:13 PM EDT

I just finished the 5-hit attack combo for the main character. Let me know what you think!

Next up, the spell casting animations!

Updated: 05/26/08 11:16 PM 11 comments | Log in to comment! | Share this!
mongoid

[MageQuest] Hero mobility is complete!

Posted by mongoid May. 5, 2008 @ 12:12 PM EDT

Hey everyone!

The hero's ability to fully interact with his environment is complete! He can run around, climb ladders, jump from platform to platform, etc. Head over to the blog and try it out for yourself!

Oh, and as my first video post, here is footage of completing the final jump animation for the hero. :-)

.

Let me know what you guys think!

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mongoid

[MageQuest] Fleshing out the hero's run animation.

Posted by mongoid Apr. 27, 2008 @ 12:48 PM EDT

At long last, I've posted a video on creating the final run cycle animation for the main character. I go into detail about it on the blog, check it out and let me know what you think!

:-)

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mongoid

[MageQuest] Platform Engine Prototype Completed

Posted by mongoid Apr. 23, 2008 @ 12:10 PM EDT

The platform engine prototype is complete. Now the hero can interact with his environment. Go ahead and make him jump all over the test level I created.

:-)

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mongoid

[MageQuest] New and improved enemy art

Posted by mongoid Apr. 18, 2008 @ 1:33 PM EDT

The enemies in MageQuest look little too cute and cuddly. Let me know what you think of their leaner and meaner image.

:-)

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