Hey everyone! I just finished the final prototype for a scrolling bitmap background with parallax in ActionScript 3.0. It turns out that doing it this way, as opposed to a tile-based scrolling background, is way more efficient! Oh boy, more overhead for more enemies and particles, or (dare I say) AS 3.0 filter effects!
You can check it out on my dev blog. I even give you some code to tinker around with. Now on to developing the platform engine!
Let me know what you think!
ApothicFlash
U impress me wit the smartness!
mongoid
Haha, thanks.