Age/Gender: 30, Male
Location: Irvine, CA
Job: Student
Used to work in animation, now an ICS student at the Univ. of California, Irvine. I've just begun a lot of development in gaming, due to the fact that I can bring all my coursework home and directly apply it to Flash AS 3.0! PM me if you need AS 3.0 help!
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 740 / 900
Exp. Rank #: 50,343
Voting Pow.: 5.09 votes
BBS Posts: 245 (0.08 per day)
Flash Reviews: 103
Music Reviews: 7
Trophies: 4
Stickers: 0
All Flash Reviews
103 Reviews | 15 w/ Responses
...until I started hearing all of the racial slurs. Lose them and you'll easily have one of the best online games of year.
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Madness should be lumped into the same category of animation as illWillPress, in that nothing has changed in half a decade, and the author simply reuses old assets from previous films. Normally, you see a progression in an artist's talent after a while. It simply isn't the case with this series.
If Krinkels has gone this long without making something new and original, then perhaps the best thing to do is to just stop and relish the fame he once garnered instead of beating it into mediocrity.
Author's Response:
I intend to beat this even further than mediocrity. I will keep doing this until you all hate it.
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Anyone else think that these music videos have lost their edge? I'd like to see Weebl focus on other more original ideas.
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Bland. This series has become nothing but a tirade of complaints regarding some random piece of pop culture. Maybe it's time to end this series and move on to something more than flogging the same tired shtick every month.
Thank you for leaving behind that fucking squirrel.
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All I had to do was move back and forth, and after one minute the music starts grating on you.
Toward the end, some of the collision detection went wonky and pixels weren't collected. Then when a bunch of pixels hit the bottom, their gradient splashes choked my machine to the point where my screen froze and I lost the game. I have a 2.4Ghz Core2 Quad processor with 4 Gb of RAM, so I find it hard to swallow that you'd let this kind of flawed design go through.
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Short, sweet, and touching. I look forward to seeing more of your work.
:-)
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Just jumping around makes it almost impossible for people to hit you, and button mashing the final boss assures an easy victory.
Gameplay needed some more tuning before this was released.
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Good work! Love the smoke and impact effects.
I think at this point your films need to break out of the constraining fixed camera position. Get a little more creative with your cinematography!
:-)
Author's Response:
To tell you the truth, I have been thinking about trying out some 3d animating. I mean, how hard can it be? It's just like flash, but.... with one more dimension. ^^
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All I did was hold down the right arrow key and I won. How is this fun?
It looks like it took about a month to make this. There's little to no difference between this game and its predecessor. In fact, I see a bit of copy and paste from a lot of your other games. This level of stagnant creativity doesn't bode well for you at all.
The only good part? Good work on stitching together a looping background in Photoshop.
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I love it when these are done so well.
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