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mongoid
I'm a freelance game developer working for all sorts of companies big and small, as well as spending time pushing out my own indie titles.

James Dalby @mongoid

Age 44, Male

Game Developer

UC Irvine

Irvine, CA

Joined on 1/3/02

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MageQuest's minor enemy line art is complete

Posted by mongoid - February 29th, 2008


All of MageQuest's minor enemies have all been drawn out and optimized for flash. You can check them out on my production blog. No boss characters yet. I'll wait until the engine is done to start those.

It's rather exciting to see the enemy characters rendered in crisp, vector lines and not just black and white sketches in a design document. Now I can start planning out their state-based animations. The game will run at 30 FPS, but the plan is to have all characters animate at 12 FPS-ish , all frame-by-frame animation of course.

Let me know what you all think!


Comments

I can't wait!

So like what the giant hand comes out and slaps you or something?

Yes, exactly.

thats some pretty cool spritework dude!

cant wait to see the finished product.

Thanks!

Only on Newgrounds is an inspiring piece on game development responded to with a video of penis mutilation.

It's looking awesomet! We really gotta have a vote for an official name... I keep drawing a blank on suggestions.

Magic Man
Spellmaster
Spelling B
Bang Bang Wand
Staff Master
Boom Cast
Blast Caster
War Lock

yeah I dunno

I'm a bit drunk, so lets see what happens:

Magic Balls
Emogician
SpellMeister
Conjurer: Sorcerer's Revenge (Oh, that leaves it open for sequels)
R-Cane
Abracatastrophy
Necromantics
Wand Master
Sage of the Arcane
Wizard Boy: Terror before bedtime.

Hmmm, Barcardi is a good muse.

Hey man, i'm not familliar with your work, but just checked out this post and really like your stuff now :] Will look forward to this game.

Keep up the good work!

Awesome! I'm glad you like it!

Sweetness, can't wait to see the end result!!!

P.S. Thanks for standin still wanka!!

I've slept in the corpse of water buffalo tougher'n you!

Great stuff, I really like the character designs!

There is something about SpellMeister that is completely lame yet oddly compelling. It would have to involve drinking a variety of beers as power-ups, though.

Sounds german, in which case it should be called BannMeister!

Cut the crap and get back to Team Fortress 2 n00b!!!!!!!!!!!!!!!!!!!!! Seriously though...I missed you yesterday because it was the best match ever. Got 12 points with an engineer, how cool is that?

No need on commenting your development because it's awesome and always will be :P

Yeah... what can I say... I'm addicted to TF2. The Engineer rocks! Did you mean you got 12 points in a row without dying?

Oh wait, you got TF2? Let me know your Steam name and we can have a match sometime! :)

SteamID: mondomaniatrics