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mongoid
I'm a freelance game developer working for all sorts of companies big and small, as well as spending time pushing out my own indie titles.

James Dalby @mongoid

Age 44, Male

Game Developer

UC Irvine

Irvine, CA

Joined on 1/3/02

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[MageQuest] Level 3 Artwork Complete

Posted by mongoid - June 30th, 2008


Level 3 artwork is up on the blog. Check it out and let me know what you think!

:-)


Comments

It's pretty freaking amazing.

I have seen some other Progress reports of your game on the front page and they always have something great in them. I can't wait to play this game.

Cool! Well, stay tuned. I don't have any classes this summer so I get to spend all my time on this!

thats looking pretty sick! I love all your work, keep it coming!

Glad you like it. :-)

Very nice! I'm making a game myself at the moment, and if there's one thing it lacks, its artwork as awesome as yours. :O

Nice, what's the new game about?

OMG Thats awesome!
the art probbly the scripting i dont know its only a pic :)

it looks REALLY,REALLY good

Very very nice. I love the details such as the one where the stones are heated up from the lava and the heat fades out with height. I wonder if that sentence came out right. It sure didn't but I'm sure you understand what I meant. :)

Keep up the good work.

Came through loud and clear. I'm glad you noticed. :-)

Looking good, as always, my only small crit would be that a lot of the level elements look like re-colored versions of previous level elements. Overall, I'm really anticipating this game's release!

You've discovered my secret! And now you must be silenced.

Haha, it's true. I have a pool of building blocks that I use to assemble each level. Though, if you can see some repetition then I suppose I can just create a few variants of those blocks and intersperse them throughout the level art.