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mongoid
I'm a freelance game developer working for all sorts of companies big and small, as well as spending time pushing out my own indie titles.

James Dalby @mongoid

Age 44, Male

Game Developer

UC Irvine

Irvine, CA

Joined on 1/3/02

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[MageQuest] Level art sneak peek!

Posted by mongoid - June 16th, 2008


I thought you all might like to see a sneak peak of the level artwork I'm churning out this week. Let me know what you think!


Comments

Your designs are horrible
Your character(s) are a joke!
You call THAT an attack?!

there, now that i've said everything negative anybody can say about anything regarding the game, i'll expect no such crappery from anybody ever again :D!

I really like the ice level... I really get the idea of tense, kinda eerie ideas for it. Will there be snow falling? I'd really like that if possible!

First I was like.... wha??... then I was like... lol....

Haha!

Yes! Imagine a blizzard falling outside as the hero walks up the entrance of the Ice Tarantula's throne. It simply must happen. Particle effects can be murder for performance, but I think I may be able to pull it off with "blitting". More on what that is in a later blog post.

Fine work.
I'm with MaestroRage here, I belong to the snow level.

Good luck with the levels, but please make them long so we can enjoy the game as it fully deserves.